The Latest Relaxed Game Mode Sparks Heated Discussions Over Bots, Experience Points, and Wait Times

Over the weekend, the game developers launched a new playlist called Relaxed Breakthrough. In essence, this option resembles the standard Breakthrough format but features several notable adjustments:

  • Every squad includes just eight real players, with the remaining filled by 32 bots.
  • Activities done by real players grant full XP, while AI activities offer reduced XP.
  • Only two maps are available: Siege of Cairo and Empire State map.
  • Elements like Dogtags, achievements, and career stat updates are disabled.

So essentially, the playlist lives up to its title: it offers a laid-back version of Breakthrough. At face value, you might think there's nothing wrong, as it gives more options for gamers looking for alternative ways to enjoy the game. But, if video games has shown one thing, it's that you can't please everyone. Which is to say, many Battlefield 6 fans are mad.

Player Responses: From Fury to Praise

"Gamers prefer human opponents. Avoid making the errors of your rivals," reads a response to the mode reveal. "Truly disappointing concept," says a different user. Meanwhile, on the Battlefield subreddit, one user notes, "It's unclear where we are headed with this title," while another lists all the issues they consider to be problematic in the game: "Resolve glitches, fix drone glitch, fix IVF rockets, fix [the] bloom after sprinting bug, fix awful hit registration. We do not require this bot mode."

On the other hand, amid the criticism, there are players explaining how much they're liking the recent addition. "It's enjoyable to practice, real players keep it from being a total farmfest but it's quite laid-back," says a forum post. "This subreddit doesn't understand that there are players who have lives and don't play this title 24/7. Let them strike a balance," states another. One reply via social media explains that as they're "a battledad with limited time, this is great for me," and another praises the mode for "not being overcompetitive."

Constructive Criticisms and Player Feedback

All that said, there are constructive reasons to complain about Casual Breakthrough. A few folks have highlighted that it could increase queue times even longer for other modes due to the sheer number of options currently available. Similarly, some areas often face mostly bots in the existing playlists. Additionally, it appears somewhat counterintuitive that the mode does not begin without a minimum number of human gamers, despite it primarily centers on combat against bots.

Finally, a major complaints is that a previous feature was meant to offer full XP, even against bots, but that got canned when they tried to eliminate XP farming from the mode. Thus Casual Breakthrough seems like the player base meeting them in the middle, as per forum feedback. A different user describes this mode as the developers "making a mistake significantly, I experienced so much fun in the first couple of days, why did they feel the need to change it?"

Future Prospects: Adjustments Occur?

Should the development team has demonstrated something to date with the latest installment, it's that they're paying attention and acting on feedback. Assignments being too difficult got fixed rapidly, as did the required Redsec challenges. It is likely that, should analytics shows this recent mode is underperforming to their standards, they will not hesitate to change it again.

Mary Wade
Mary Wade

A seasoned casino gaming analyst with over a decade of experience in slot machine mechanics and player strategies.